The Guild – Europa 1410 enters Early Access on July 16, 2026, bringing players back to the late Middle Ages, where success depends not only on money but also on connections, reputation, politics, and family heritage.
At the start of early access, four cities of the Holy Roman Empire will be available: Kuttenberg, Nürnberg, Graz, and Wrocław. Each will have its own districts that can be developed and upgraded, while players will be able to build their careers through 11 different professions. Among them are blacksmith, mason, carpenter, tailor, perfumer, alchemist, preacher, innkeeper, thief, guard, and bandit.
Each profession comes with its own building, upgrades, and internal scenes, so the path to the top can be based on honest craftsmanship, trade, market manipulation, or dealings outside the law. However, true influence in the cities will not come solely from wealth. The game introduces a political system with positions, votes, and privileges, along with the possibility of rising through eight social titles, from common citizen to prince of the Empire.
The dynastic aspect also remains an important element of the game. Players will be able to find a spouse, have children, and ensure the continuation of the family line, which places The Guild – Europa 1410 back in the recognizable space between economic strategy, social simulation, and medieval struggle for influence.