A UAE-based publishing and development company Red Dunes Games and a renowned Tokyo studio ACQUIRE they joined forces within the framework of multi-year strategic cooperation. The goal: the joint development of original intellectual properties (“IPs”) that will combine a traditional Japanese master approach with a global, creative world vision.

Signing the contract
Partners and vision
Red Dunes Games, under the leadership of CEO and creative director Sultan Darmaki, points out:
"This partnership reflects our belief that the future of gaming is in global collaboration – where stories cross borders and innovation knows no regions." .
On the other hand, ACQUIRE, a studio known for cult series such as Tenchu, Way of the Samurai, AKIBA'S TRIP i Octopath Traveler, continues the values of originality. CEO Takuma Endo said:
„Oduševljeni smo what smo pronašli predivnog partner u Red Dunesu i krećemo u hrabri new globalni izazov ... sada gradimo newhat zaista međunarodno.

Sultan Darmaki (Red Dunes Games - lijevo), Takuma Endo (ACQUIRE CORP. desno)
Initial projects
As part of the collaboration, three games in development were announced, each with a different genre and creative vision:
- Project Tremor – spectacular battles against kaiju in urban environments.
- Project Umbra – dark fantasy hunting adventures.
- Project Shadowcar – a spy thriller with an accentuated atmosphere of secrets and intrigue.
All three games are planned for release on PC and current consoles. The goal is to release games on the global market, with support in important world languages and first presentations at major events and fairs such as Tokyo Game Show.
Broader context and significance
This collaboration represents one of the rare UAE-Japan co-productions in high-level AAA premium development. In the world of the gaming industry, such synergy marks an obvious trend: the globalization of story and production, where Japanese studio integrity and depth meet financial support and a worldwide network of publishers from different regions.
Za Red Dunes Games, this is a step forward in their long-term publishing strategy and co-dev model, in which original development is combined with a global view and diverse narrative; while ACQUIRE gets support and a platform to bring his knowledge and creativity to the global stage with new stories and IPs.