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Welcome to the Polish world of bartender Tom! How much fun you have depends on you and the guests you will serve...

3.0 /5

Nešto za piti

Prednosti

  • Simple 2D style that adds charm to the game
  • Detailed graphics with clearly marked drinks
  • Diverse guests that break the monotony
  • Ability to upgrade equipment and tools
  • Game provides fun for relaxation

Nedostaci

  • No consequences for poor service
  • Lack of a timer for challenge
  • Menu is not intuitive to navigate
  • Lack of complexity in gameplay
  • Lack of depth in guest interactions

Something to Drink is a blend of point & click and text-based adventure where you take on the role of Tom, a bartender in Poland. Are the tray and apron enough to keep my attention? Well, yes and no.

The creators opted for a simple 2D style, and I think they nailed it, complemented by the “chatter” of NPC characters ordering drinks, which gives the game the necessary charm. Despite the 2D style, the game is detailed, drinks are clearly labeled, and they are well differentiated. The fact that they don’t have a license for hundreds of real alcoholic and non-alcoholic beverages has been replaced with parody names. The main gameplay loop in this bar is to wait for customer orders and serve them drinks. That’s it. The game has physics in the sense that you have to uncork the wine bottle before pouring it or tilt the glass so the beer doesn’t spill.

This brings us to the main flaw of this game, which is that there are no consequences. You don’t have any timer that will rush you if you’re late or reward you if you’re fast (although the game has a tipping system). Personally, I think this is lacking to give the game a bit of urgency and a sense of satisfaction. At the end of the day, you get a list of how many guests you served, how much you earned in tips, and so on. The money you earn is spent on rent and upgrades that are even interesting. For example, guests can pile up, and you’ll get lost in numerous orders, so to quench the guests' thirst in a timely manner, you can buy a notepad to write down orders. You can also get an improved POS system that automatically enters the amount, and there’s a better way to pour beer without foaming. But, as I said earlier, there are no consequences. I threw countless bottles to see if I would lose money, made guests wait, and they would just throw me a “is this going to take longer” but would still wait. On one hand, I feel bad writing something negative about something that actually doesn’t exist in the game, but I think it would greatly benefit from a slightly more complex system where guests or the boss are angry at you or satisfied with your performance.

I would especially highlight the humor that is excellently timed in various situations. Upon further reflection, I would miss it between the duller days.

As you progress through the days, you move from a regular bar to a nightclub and then to a slightly fancier place. You also get various cocktails. Another flaw for me is (maybe it’s more about my memory) that I would get confused about how much everything costs, so I would constantly look at the menu, which wasn’t intuitive for browsing, but on the other hand, it was realistic, so since this is clearly the creators' choice, that’s fine.

The guests you serve are diverse, and I admit they broke the monotony and lack of challenge a bit. In the first bar, I had a regular customer who just came to get drunk, so by the end, I felt like we had bonded, and I found him likable. There’s also the annoying influencer who begs for drinks, to whom I once gave a free one, but the next time he came with his girlfriend, I made him pay, and he got annoyed. One guest is cheating on his wife with a man, and the next evening he comes to the club with his wife, and it’s up to you to decide whether to snitch on him or not. Of course, I snitched. Despite the fact that I enjoy this part of the game, I still return to the fact that there are no consequences or any greater depth.

The game has been available on Steam since July 14, 2026, and will serve as a quick title to kill an afternoon or to brew a coffee and play a bit while laughing at the colorful guests. The problem is the lack of challenge, but some may not mind that, so it’s best to judge for yourself. I will drop by the Polish bar one more afternoon, but I doubt I’ll stay longer than that.

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