BREAKING
Home / Previews / Call of Duty: DMZ is returning with Modern Warfare 4.

Infinity Ward is bringing back DMZ as a larger extraction shooter experience with a permanent inventory, base, loot, and more dangerous extractions.

Activision and Infinity Ward have presented a new look at DMZ, an extraction shooter experience that will be part of the game Call of Duty: Modern Warfare 4. Unlike the earlier beta version, the new DMZ is designed as a more complete and deeper experience, with a persistent inventory, a base that players develop, and systems that should provide a greater sense of progress through multiple completed missions. Call of Duty: Modern Warfare 4 and DMZ will be released on October 23, 2026, for PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC.

Players will enter a large combat zone as operatives outside official channels, aiming to find advanced military technology, gather equipment, and extract before everything goes wrong. DMZ will support solo play and team play, with dynamic operations, enemy forces, changing conditions, and dangerous opponents on the map. A special emphasis is placed on the Forward Operating Base, a 3D Printer for crafting equipment, weapon development through Gunsmith, and persistent characters with their own backpacks, gear, and skill trees.

Infinity Ward wants the new DMZ to be more accessible to beginners, but also deep enough for players who want long-term progression. Therefore, missions will have clearer objectives, while the map will offer more space for exploration, stealth, negotiation, betrayal, and combat against other players. Solo players will receive additional survival tools, including the ability to recover after a fall and a concealment system that helps manage conflicts with artificial intelligence.

One of the more important systems will be the Boss Board, a seasonal overview of dangerous lieutenants that players can hunt across the map. Eliminating them brings special rewards, but also additional risk as they can be seen by other players, creating new conflicts around extraction. The new DMZ thus aims not only for fast action but for a more lasting sandbox where each mission can end as a story of a successful escape, lost equipment, or an unplanned showdown with other teams.