Konami is working on remake of the legendary game Metal Gear Solid Delta: Snake Eater, and one interesting change might surprise fans – the choice of camera affects the difficulty of playing. Players will be able to choose between a modern third-person view or the classic perspective from the original, but that decision comes with a greater challenge.

According to the words producenta Yuji Korewhen, kamera iz trećeg lica, named 'New style', olakšava igru jer daje šire vidno polis and omogućava lakše kretanis and pucanje. WITH druge strane, 'Naslijeđeni style' zadržava originalni kut kamere, what igru čini izazovnijom jer je pogled ograničen.
"Planirali smo omogućiti prebacivanje kamere during games, but smo shvator da band that previše utjecalo na težinu," objašnjava Korekado. Zbog toga su odlučor podijeliti styleove gamenja – moderni pristup nudi lakšu igru, whereas originalni style nudi teže i autentičniis andskustvo.
This change brings an interesting dynamic – players will have to choose between an easier or harder experience depending on their camera preference.