The French publisher Ubisoft has announced that it has canceled the remake of the cult game Prince of Persia: The Sands of Time, which was planned for 2026, as part of a comprehensive organizational reset of the company. This decision is part of a broader plan that includes the cancellation of five more titles, some of which were unannounced projects and a mobile game, and is aimed at “renewing creative leadership and sustainable growth.”
In addition to canceling the Prince of Persia remake, Ubisoft has decided to postpone the development of seven other games to give them more time to achieve “increased quality standards.” As part of the reorganization, the company plans to restructure its operational model, close or restructure some studios, and focus on strategic priorities with an emphasis on quality and long-term value creation for players.
This move comes in response to an increasingly demanding AAA market that requires greater resources and careful project management, as Ubisoft seeks to optimize its lineup of titles and resources for future development cycles.