In the last few years, we have seen a series of hit multiplayer titles in the indie genre from Among Us and Lethal Company to Schedule 1 and R.E.P.O. The same can be said for Panic Delivery, which, although still in early access, certainly has the potential to be a fun title for a relaxed evening on Discord with friends or new players that can be found through the find option within the game menu.
The job of a package delivery person is not easy at all, as these are people who travel many kilometers daily to bring you the items you purchased online. Panic Delivery describes itself as the most beautiful business opportunity for brave workers looking for a significant (but also mandatory) job. This is a title for four players where you take on the role of a delivery person, and your task is to deliver, return, or smuggle packages to adorable creatures in a world that is enchanting, dystopian, and full of the aforementioned hosts. During your mission, you must be careful because with each death, one of your clones (there are 99 of them) takes over. If it happens that you fail to complete the tasks multiple times, you are sent to the review room where your clone's fate is decided.
What I would highlight as strong parts of this game are the shop and the character customization options. In the shop, you can find various tools like a crowbar that you can use to break boxes you find in the spaces or toys that can distract the monsters and help you rush to the exit before you become a piece of someone's meat. Each new progress in the level brings you various clothing items for your character, and there are also various challenges that reward you with certain achievements.
A problem I encountered quite often is that the find option frequently stated that there was no available server to join, or if there were any, it was one or two available matches. The gameplay, although fun, can quickly become boring if you are not in a group with friends, as communication here is also key to successfully completing the delivery and getting out alive. During gameplay, I also noticed some minor stutters that I believe will be fixed in the future.
Considering that Panic Delivery just entered early access last week (May 13), I believe the team is monitoring player reviews and will certainly achieve what I mentioned in the introduction, namely that the game has the potential to be the next big multiplayer title that will undoubtedly create various gaming memories. This is the third game in the portfolio of Invader Studios (they previously developed the Daymare series) and the first set in the multiplayer genre, so I believe they are still searching for the golden formula, but from what I have played, I can confidently say they are on the right path to developing something really fun.
A copy of the PC version was provided by the development studio and publisher Invader Studios.