On sale is the current continuation of RPG sea adventures where you play the role of the captain of a pirate ship. It's up to you how you manage the gameplay, that is, you can go to war with other pirates, trade or simply engage in hours of fishing and hunting for rare items for which you can get fine coins. You can use the money to improve the current ship, its aesthetic appearance or (at the suggestion of the crew) buy a new, better and bigger ship. Trust me, you'll have to trade a lot for him to get enough gold, but it's worth trying him out in a naval battle.
At the very beginning of the game, you have a short text introduction that helps introduce you to the story, and you also have the opportunity to choose the difficulty of the gameplay yourself (increase or decrease the intensity of occasional attacks from opposing ships). There are several pirate factions on offer, and you can choose which one you want to belong to. For each of them you have a specific description so that you can more easily decide who you will join according to your gameplay style. For example, if you prefer to trade and fish more, it would be logical to join a faction that has equal interests. If you accidentally join a fight where a group of neutral or friendly pirates are attacked and you start defending them, the team will notice your efforts and you will gain more influence with them. But the world is not only the sea, so you will have the opportunity to dock a ship in the settlements and see their level of economic development.
After a fairly complex UI interface and quite a bit of instruction text (which, I admit, requires a lot of patience), you begin to unravel how the RPG element of the game works. Namely, by trading or hunting for artifacts, he can improve his existing ship, and the items are divided into several categories. Some include crew members, the ship's hull or armament, and the like. Each of them have their own specialties, and it's up to you to decide whether you want a ship with more firepower that can suffer more "banging" but with slower movement, or a ship that is more agile, faster and does less damage, but the crew repairs it faster. You gain your influence on a certain faction not only through the aforementioned activities, but also by investing in their settlements. The statistics will always tell you what the settlement has in abundance, and what it would be desirable for you to buy or sell to them. When their standard rises, so does the influence of the faction you work for in that settlement. This means that a certain settlement doesn't have to belong to your faction, but if you make smart moves with the trade policy, their ruler's influence drops slightly and the inhabitants become more and more loyal to you. Of course, you have main and secondary missions in the game that take you through a specific story depending on your choices, which means that the maps are carefully developed so that the campaigns are not too similar.
The offer includes a free demo of about 20 hours as an introduction to the story and the full version for a certain price, and any feedback is given to the developers from Tasharen Entertainment Inc. welcome. It should be noted that if you decide to buy the full game after the trial, the progress from the Demo version is loaded into the full version and you can continue with the progress. The guys are working day and night on further gameplay improvements and regularly release updates listening to constructive suggestions. The game works as a single player and multiplayer, and for now you can play it exclusively on Linux and Windows.
[modula id="5075"]A copy of the game was provided by the development studio Tasharen Entertainment Inc. for review purposes.