We played Killing Floor 3 on PlayStation 5!

We played Killing Floor 3 on PlayStation 5!

Home / News / We played Killing Floor 3 on PlayStation 5!

After almost ten years since the last sequel, Killing Floor 3 is finally coming to a new generation of consoles and brings a modernized version of the brutal, bloody co-op shooter. Studio Tripwire Interactive, with the technical support of Saber Interactive, once again introduces us to the world of mutants created by Horzine Corporation. The game retains the basic structure known from its predecessor - teamwork, fighting against waves of enemies and continuous upgrading of equipment - but this time everything is more complex, dangerous and spectacular.

The player takes on the role of one of six specialists, each with their own arsenal, abilities and passive skills. These specialists can be leveled up to level thirty, and as you progress, you unlock stronger skills and accessories. In addition to the classic survival through waves of enemies, the game offers structured missions known as Nightfall, tasks with specific objectives, such as defending zones, deactivating devices or rescuing survivors. The maps are varied and designed with high verticality, and many include zip-lines, turrets and other interactive elements that make the game more dynamic.

The Zeds (enemies) are smarter than before, they move strategically, team up to attack and attack weaker team members. Destroying them has never looked better thanks to the new M.E.A.T. system – technology that displays extremely detailed animations of dismembering bodies, with flesh, organs and blood spurting in all directions. These brutalities are further emphasized by a powerful audio-visual experience: the game uses Unreal Engine 5, with Lumen lighting that enables realistic lighting and reflections, and on PlayStation 5 it all runs at a stable 60 frames per second, with exceptions during the most intense moments when the framerate can drop briefly.

The soundtrack is equally impressive. The music is by Sam Hulick, known for his work on Mass Effect, and he has collaborated with musicians from the industrial and metal scene. The soundtrack is based on a combination of heavy metal, industrial and dark ambient, blending perfectly with the atmosphere of bloody battles. The sound of weapons, explosions and mutant screams are brutally convincing, and the music dynamically increases as the on-screen tension rises, especially during the final waves and boss fights.

In terms of content, the game at launch offers seven playable maps, multiple difficulty levels, including the hardest Hell on Earth mode, as well as a series of weekly challenges with special rules. Solo play is possible, but the real experience comes only in a full team of six players. Missions are selected from the so-called Stronghold hub, which functions as a hub for advancement and preparation. Each match includes breaks between waves during which you can buy ammo, modify weapons and coordinate tactics with your team.

The story of the game, although not in the foreground, is present enough to justify the action. The plot is based on the conflict between the human rebel group Nightfall and the Horza Corporation, which has gotten out of control with its experiments. The narration takes place through short animations, dialogues between characters and contextual information during Nightfall missions. It won't move you, but it adds to the atmosphere and sense of continuity of the world.

Killing Floor 3 offers a total of thirty-four trophies, including Platinum. For those aiming for completion, more than fifty hours of gameplay, serious grind and superb team coordination await. On the plus side, most trophies can be earned in solo play, without the commitment to PvP or seasonal content.

If we compare Killing Floor 3 with its predecessors, the changes are clear. While the first and second sequels were more oriented towards pure action and chaos, the third part introduces a deeper structure through specialists, a progression system and more elaborate missions. Visually, it's a significant leap forward, especially thanks to the Unreal Engine 5 and above system that gives physical weight to every hit. However, in terms of content, the game still doesn't offer much outside of the basic loop – combat, upgrading, survival – and the question is how long it will hold the interest of solo players without additional content.

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All in all, Killing Floor 3 is a co-op FPS that gets its most value when played socially. Brutal, adrenaline and visually impressive, it is perfect for those looking for a challenge, strong action and some tactics. If you don't mind repetitiveness and have a team ready to fight, this is a game that offers hours of bloody fun. 

A copy of the game for review purposes provided by the development studio / publisher Tripwire Interactive