Action is located in Englesku počewhom 20.stoljeća, tokom najaktivnijeg djehuntinganja sufražetkinja, pokreta za prava žena. Pwarimo mladu Lanu Benton who živi u Bunny Hall-u, sirotištu za djevojke. Ona pokušava riješiti misterij nestanka svois onjbolje prijateljice Carole Simmons, you pritom otkriva mračne tajne koje Bunny Hall skriva. Prand thatme joj pomaže misteriozni Mr. Baesie, koji joj objašnjava da je ona zapravo princeza iz mističnog kraljevstva Corolla, you da čudovišno stvorenje sa corndrom, Mr.Kyn, i njegova pomagačica, zlokobna sova Velenia, žele preuzeti vlast nad kingdomm. Ipak, nije sve as what se čini...
The game is divided into 10 chapters where you will run after a rabbit and fall down a hole (I feel like I've seen this before somewhere), explore Bunny hall in the past and present, transform into a rabbit, and enter and exit a dark dimension where scary creatures lurk that want to devour you.
The recipe is simple, each chapter is actually several connected rooms, and in order to progress you have to complete various tasks, such as classic puzzles with switches, planting a plant in the past to climb it in the present, mixing potions and the like. Jasno će vam biti navedeno što trebate napraviti, vi samo morate otkriti na koji način. For example, somewhere you will have to transform into a rabbit so that you can jump high enough, and somewhere you will have to throw a crate on Mr.Baesie's head to flatten it, and then he can sneak through narrow passages and open doors for you.
From the very start, it is evident that the game is inspired by cartoon Disney classics. A beautiful, incredibly detailed hand-drawn environment, it just begs for more interaction. Unfortunately, except for certain places where you can hide from the monster, he only stays in the background.
Iako postands tipka za trčanje, likovi se they start poprorčno sporo, pogotovo po stepenicama. Code stepenica je potrebno znatand thatčno gdje stisnuti gore or dolje da bi se popeli/spustylei (doduše, ne as u prvim nastavcthere is Castlevania series), pa ćete često krenuti krivo prorkom bježanja od čudovišta. INkoliko vas primijete, čudovišteam se moguće samo sakriti or bježati od njih. Ja preporučam bijeg, because će vas ponekad pronaćand even i ako se sakrijete, a tada slijedi - "Game over, man! Game over!"
As I mentioned before, the game is beautiful. The team from Little Sewing Machine played the nostalgia card and they completely succeeded. Some small details will remind you of the cartoons you grew up with, while the dark dimension is brought to perfection. The cutscene animations are excellent and the whole time you feel like you're watching an interactive cartoon from the pen of the great Walt Disney. However, if you play on a big screen (and it would be a shame if you don't), you will sometimes notice pixels in the fog and smoke, which is a real shame because the rest is done flawlessly.
Sound, on the other hand, has its pros and cons. The voice acting doesn't follow the mouth animation very well, which can be a bit irritating, but if you get past that, you can't hear the tension, excitement, sadness and happiness in the voices. It's not exactly uniform, but it's not far from it. Considering how much time they invested in the graphic part, I have the impression that they could have done this a little better. However, the background music is of good quality, it gives that creepy feeling as you explore the Bunny Hall, and then it suddenly picks up the pace and suddenly one of the monstrous creatures comes ready to devour you.
The game is not too difficult, the puzzles are quite intuitive and you will progress very easily and discover more and more dark secrets. If you die, the game will take you back a bit, so you can just pick up where you left off.
In this dark, full of violence, but beautifully told fairy tale, you will experience pain, sadness, loneliness together with Lana and follow her on an emotional journey of self-discovery. Even if you're not a fan of these kinds of games, I still recommend you try it, because Carole Simmons deserves it.





A copy of the game was provided by the publisher Maximum Entertainment for review purposes