The game Hungry Meem came out this year from the Japanese Drecom workshop. Drecom Co. is a Japanese software, web, and video game development and publishing company. It was founded in 2001.
Što je zapravo Hungry Meem? Ne, nije riječ o nikakvim internet memeovthere is, already o jednim čudnim, but simpatičnim stvorenjthere is kojthere is treba malo pripomoći u skupljanju hrane i drugim potrepštinama. INglavnom hrane. Evo koje su features games – vi as well asgrač ste tzv. Čuvar Meem stvorenja who žive ispod Svjetskog drveta, nazovimo ga tako. IN priči je postojao čarobni lonac which is mogao kuhati bilo koju hranu i tako nahraniti nezasitne Meeme. Nažalost, he jednog dana biva uništen. Zbog toga je Meemthere is zaagotilo izumiranje. Vaš zadatak je lonac obnewti in order to se hrana mogla ponovno kuhati za vaša gladna...stvorenja. Pored toga, trebate im pomoći izgraditi novo naselje.
Among your first tasks is to learn how the creature's metabolism works, as you will have to send one of them into some strange pyramid with all kinds of goodies to collect. Sometimes it will be resources for rebuilding the settlement, and sometimes it will be food itself. Considering that Meem gets hungry very quickly, before exploring the pyramid, he should prepare snacks to take with him so that he can nibble on them on the way and thus avoid health problems. But not everything is so simple, because in some parts you will have enemies who will make your life miserable by stealing what you collect.
You collect resources by carrying a bag with you, so be patient and don't be too greedy. It is safer to visit something several times and carefully investigate, than to allow yourself to be robbed, because you did not escape in time. Meems can also reproduce and that way you combine two Meems (who would have thought) to get an egg and raise an offspring. Be in the role of protector of these children with many needs and help them with the renovation of the settlement, houses, decorations and take care of their physical and mental health. It should be mentioned that there is a "Feast" or "Great Feast" feature, which is an event where the Meemi eat special meals and the World Tree receives a "light of joy" and begins to progress and grow further. As the tree grows, you get new exploration zones.
The gameplay itself is not without certain problems. The tutorial can sometimes be sketchy, so it takes some time to understand what you need and how to do it. A lot of things can be done on a trial-and-error basis, which can sometimes be frustrating. Sometimes the creatures themselves can cause problems (it's a bug, butt a feature this time) and know how to ignore tasks and make suboptimal moves. However, it is also worth mentioning the positive aspects - once you get the rhythm, the game can become fun. The design of the game itself is aesthetically pleasing, as are the sound effects.
Once you get a feel for what the game is asking of you, exploration and settlement development are somewhat solid. Watching the Meems evolve, change their appearance and have different abilities is definitely an interesting experience. It is precisely this aspect of the evolution and development of the settlement's culture that should be cited as a substantial plus of the game. Visually, the game has character. If you're a player willing to put in a little patience to overcome the initial frustrations of the tutorial, Hungry Meem is available for PC on Steam and Nintendo Switch ready to build a colony of small but cute and eternally hungry creatures.








A copy of the game was provided by the development studio Drecom Co. for review purposes.