“Fast & Furious: Arcade Edition” is a game that is actually a port of the original arcade machine from 2022 to consoles. It is an arcade racing game developed by “Cradle Games,” while the publishers are “GameMill Entertainment.” The game was released on October 24, 2025, on the Play Station Store, and we played it right away. There are also Xbox and Nintendo Switch versions. The game supports local, split-screen multiplayer gameplay. It is based on fast races, without any story or characters from the movie. In fact, the only connection to the films is the racing concept (which is based on some event from the movie, but has no relation to the race itself and happens quickly in the background) and the name of the game. The very title of the game, “Arcade Edition,” represents a kind of port of the arcade game from the arcade machine to consoles. The gameplay is just like that. The game is pure, crazy, over-the-top driving that we find in arcade machines.
The driving itself defies the laws of physics, is very unrealistic, but fast and fun. There are aerial spins, unrealistic speeds, collisions without consequences, and environmental destruction without damage to the vehicle. The controls are simple. We have only gas (which is also the button for drifting and for flipping in the air), braking (slowing down), and a button for nitro-boosting. The graphics remind of older “Need for Speed” games, but with its weak content, it is nowhere near any of the games from that franchise. The game includes only 6 tracks, and each race lasts 2 minutes. This actually means we have 12 minutes of gameplay, which then just repeats. The tracks feature destructible environments and traps, as well as secret shortcuts. There are 8 licensed supercars available, some of which are the legendary Dodge Charger, Corvette Z06, Shelby GT5000, Ford GT, and even the Bronco DR and Jeep Wrangler SUVs. We can modify the cars only by changing their colors. After winning all races with the same car, we receive a stronger version of that car. And this actually means it has a greater ability to use the nitro booster (we can use it 10 times in a race, while at the beginning we can only use it 2 times). And that is the only difference between the 'furious' version of the car in the game and the normal version of the car. Nitro boosting is also the main element of driving, without which it is almost impossible to win. The AI of the opposing drivers is predictable, and the opponents are always close to us, with no significant separation. The solo play is definitely too short, and there is very little variety in tracks and cars. However, the real fun begins in the split-screen multiplayer mode, although it is short-lived.



I spent several hours racing with my child, and I can't say we didn't have fun. However, even the child starts to feel bored after a short time due to almost no content. It's hard to imagine anyone spending more than a few hours in this game, unless someone really wants that platinum trophy on PlayStation. This means they will have to win all 6 races with all 8 cars, which could take a while. This time we didn't go for the platinum, but just by winning the first 6 races and replaying those same 6 races in "extreme" mode, most of the trophies were unlocked. One major drawback is the lack of online multiplayer (at least for now). In conclusion, the game offers too little for any price, especially for 29.99 euros.
A copy of the game for review purposes was provided by distributor Colby and publisher GameMill Entertainment