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Sony zatvorio Bluepoint Games, tima iza Demon’s Souls Remakea

IcA 22/02/2026
Bluepoint Games

Protekli tjedan obilježen je zatvarenjem dva studija, a jedan od njih napravio je pravu pobunu među igračima. Naime Sony Interactive Entertainment najavio je kako stavlja ključ u bravu studija Bluepoint Games i to samo pet godina nakon što su ih preuzeli.

SIE je Bluepoint Games preuzeo u rujnu 2021. jednu godinu nakon izlaska Demon’s Souls Remakea te su također pomogli u razvoju God of War Ragnaroka. Osim ta dva naslova tim u svome bogatom potrfelju ima i iduće igre: Blast Factor, God of War Collection, The Ico & Shadow of the Colossus Collection, Metal Gear Solid HD Collection, Uncharted: The Nathan Drake Collection, Gravity Rush Remastered i Shadow of the Colossus Remake.

Predsjednik Sony Interactive Entertainment Studio Business Groupa Hermen Hulst u posebnom se mailu obrati o tome što je sve Sony postigao u zadnje vrijeme, ali i kako je došlo do odluke o zatvaranju Bluepoint Gamesa. Kako je rekao ona nije donesena lako te da je riječ o timu koji je napravio mnogo toga i kojemu se zahvalio na suradnji, kreativnosti i predanosti.

Hello everyone,
I wanted to share an important update from the Studio Business.

As I mentioned in the December Town Hall, 2025 had some strong highlights within PlayStation Studios. Ghost of Yōtei launched to critical and commercial success, Death Stranding 2: On the Beach further showcased our commitment to narrative excellence, and Helldivers 2 and MLB The Show continue to drive on-going player engagement and revenue.

At the same time, we’re operating in an increasingly challenging industry environment. Rising development costs, slowed industry growth, changing player behavior, and broader economic headwinds are making it harder to build games sustainably.
To navigate this reality, we need to continue adapting and evolving. We’ve taken a close look at our business to ensure we’re delivering today while still well-positioned for the future. As a result, we will be closing Bluepoint Games in March.

This decision was not made lightly. Bluepoint is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community. I want to thank everyone at Bluepoint for their creativity, craftsmanship, and commitment to quality. Where possible, we will work to find opportunities for some impacted employees within our global network of studios.
While I know this is hard news to hear, I’m confident in the direction we’re headed. Creativity, innovation, and building unforgettable experiences for players remain at the heart of PlayStation Studios. We have a robust roadmap for FY26, with much to look forward to in the months ahead.
Thank you for your hard work and continued support.

Best,
Hermen Hulst
CEO, Studio Business Group

IcA
IcA

Obožavatelj gaming industrije i svega što ide uz nju

Tags: Bluepoint Games Hermen Hulst sony interactive entertainment

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